is a French artist and interaction designer based between Lausanne and Paris.
Within her practice, she creates speculative worlds and environments using digital
mediums such as virtual and augmented reality, 3D and video games. She tends to
think above all about the position of the viewer in front of and at the heart of an
immersive work, with an approach based on sensations and emotion. Her work
focuses on issues revolving around gameplay and interaction mechanisms, what they
imply, what they mean, and their consequences.
Her work has been exhibited in very
different contexts, from film festivals to contemporary art galleries, from Tokyo to San
Her latest clients include LVMH, Dolce&Gabbana, Vitra, Tétier bijoux, Julia Heuer, Fabbula, Strecke Records...
For any inquiries, please send an email ✉