Mélanie Courtinat is an immersive artist, born and based in Paris.

Considering video games as a major medium, she explores their properties within her practice, which tends to push its limits and draw new parallels with other creative fields.
She is particularly interested in gameplay mechanisms and the emotions they evoke, through the creation of worlds and installations using virtual + augmented reality and 3D.
Her work has been exhibited around the world, notably at the Venice Immersive Biennale, the Tokyo Game show and the House of Electronic Arts in Basel.
Her latest clients include LVMH, Cartier, Chanel, Jean-Paul Gaultier, Dolce&Gabbana, Orveda, Tétier bijoux, Ubisoft, Agar Agar... 

Mélanie is represented by the creative studio New Collective
She also teaches video game theory at ECAL

For all enquiries, get in touch.